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Learn how to create expressive character heads in CrazyTalk Animator 2 through this 27-minute tutorial video. Explore sprite-based and morph-based head creation techniques, enabling characters to form a wide range of expressions and achieve automatic lip-sync. Discover the process of replacing multiple sprites to make characters compatible with CrazyTalk Animator's facial animation tools. Delve into morph-enabled features using CrazyTalk embedded eyes and mouths alongside feature morphing for animating faces from 2D images. Cover topics including sprite-based head creation, saving character heads, morph-based head creation, and utilizing CTA default facial features. Note that the Standard Version of CTA 2 supports photo fitting for morph-based heads but not sprite replacement.