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Control Lighting With DMX - Inside Unreal

Unreal Engine via YouTube

Overview

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Explore the new DMX plugin system in Unreal Engine 4.26 through this comprehensive tutorial video. Learn how to set up a simple scene, use supplied fixtures, and edit them for various use cases. Discover the process of DMX library creation, fixture types, and patching. Dive into attribute addition, plugin settings, and matrix creation. Examine practical examples within the plugin, followed by level setup and blueprint breakdowns. Understand the benefits of the DMX Utility Widget and explore structure and components. Practice testing and simulation techniques for both standard fixtures and matrices. Delve into pixel mapping creation and implementation, including the use of scene capture for enhanced effects. Learn how to control lighting via RGBs and utilize the Remote Control API. Throughout the tutorial, engage with Q&A sessions addressing specific areas covered. Gain insights into DMX applications for live events and virtual production, and explore recording DMX into Take Recorder for playback with Sequencer.

Syllabus

Intro
Use cases of DMX
Starting out
DMX Library Creation
Fixture Type
Fixture Patch
Attribute Addition and Plugin Settings
Creating Matrix
Examples in the Plugin
Level Setup & Blueprint Breakdown
DMX Utility Widget benefits
Structure
Components
Testing & Simulation
Matrix Testing and Simulation
Moving Head Blueprint
Q&A for Areas Covered
Pixel Mapping
Pixel Mapping Creation
Using Scene Capture for Pixel Mapping
Pixel Mapping continued
Controlling via RGBs
Remote Control API
Q&A
Stream Wrap Up & Information

Taught by

Unreal Engine

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