Overview
Syllabus
Intro
Use cases of DMX
Starting out
DMX Library Creation
Fixture Type
Fixture Patch
Attribute Addition and Plugin Settings
Creating Matrix
Examples in the Plugin
Level Setup & Blueprint Breakdown
DMX Utility Widget benefits
Structure
Components
Testing & Simulation
Matrix Testing and Simulation
Moving Head Blueprint
Q&A for Areas Covered
Pixel Mapping
Pixel Mapping Creation
Using Scene Capture for Pixel Mapping
Pixel Mapping continued
Controlling via RGBs
Remote Control API
Q&A
Stream Wrap Up & Information
Taught by
Unreal Engine