Overview
Syllabus
Day1: Augmented Reality (AR) Tutorial - Marker based AR with Vuforia And Unity.
Day 2: Augmented Reality (AR) Tutorial - User Defined Target (No Coding Version).
Day 3: Augemted Reality (AR) 101 - User Defined Target (With Coding) with unity and vuforia.
Day 4: Creating Vumark with Illustrator and Vuforia Scripts (No Coding).
Day 5: Augmented Reality Tutorial: Showing Avengers on your table top using Vumark. (With Code).
Day 6: Multiple Image Targets and Vumarks with Vuforia and Unity(With Coding).
Day 7: Augmented Reality (AR) Tutorial: Marker-less AR with Vuforia and Unity (NO CODING).
Day 8: Augmented Reality (AR) Tutorial: Adding Shadow to your AR Scene to make it more realistic.
Day 9: Starting 3d Object tracking with vuforia and Unity( (No CODING).
Day 9: 3D Object Tracking with Vuforia and Unity (Adding Occlusion).
Day 10: Working with Multitarget (Cuboid Target) AR with unity and vuforia.
Day 11: Augmented Reality (AR) Tutorial: Virtual Button with Unity and Vuforia.
Taught by
Joystick lab