Overview
Dive into the second part of a comprehensive tutorial series on sculpting and transforming a wolf head into a human head using Blender 2.6. Learn advanced techniques for creating realistic teeth and plan for the crucial transformation stage. Follow along with expert guidance from Jonathan Williamson as he demonstrates the intricate process of digital sculpting. Access provided source files to enhance your learning experience and explore this archived classic from CG Cookie's collection. Gain valuable insights into 3D modeling and character transformation techniques applicable to various creative projects in the field of computer graphics.
Syllabus
CGC Classic: Transforming Werewolf Pt. 2 - Creating the Teeth (Blender 2.6)
Taught by
CG Cookie