Dive into an advanced sculpting tutorial focused on creating a detailed female bust using Blender 2.6. Learn sophisticated techniques for sculpting facial features, leveraging previous knowledge of facial anatomy. Explore the use of ZRemesher for quick retopology, with the main sculpting process carried out entirely in Blender. Follow along using the provided basemesh, even without access to ZBrush, or create your own through manual retopology in Blender. Access Blender 2.69 to replicate the tutorial environment. Part of CG Cookie's Classics series, this archived tutorial offers valuable insights for the global Blender community, showcasing timeless sculpting techniques and workflows.
Overview
Syllabus
CGC Classic: Sculpting a Female Bust - Pt. 3 (Blender 2.6)
Taught by
CG Cookie