Embark on a comprehensive 20-part tutorial series led by Jonathan Williamson to master the art of modeling a complete sci-fi vehicle from scratch using Blender 2.6. Begin with an in-depth project overview, explore the concept creation process, learn to set up modeling sheets, and dive into blocking out the initial form of a futuristic gyrocopter. Access the necessary Blender 2.64 software and project source files to follow along step-by-step. Part of CG Cookie's Classics archive, this 35-minute video offers valuable insights for 3D modeling enthusiasts looking to enhance their skills in creating intricate sci-fi vehicles.
Overview
Syllabus
CGC Classic: Modeling a Sci-fi Gyrocopter Pt. 1 (Blender 2.6)
Taught by
CG Cookie