Overview
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Conclude a comprehensive tutorial series on creating a stylized dragon in Blender 2.6 with this final installment. Explore various lighting setups before diving into animating a quadrupedal walk cycle for the creature. Learn to use the Non-Linear Action editor and create a looping head side-to-side motion. Access provided links for Blender 2.55 download and project source files to follow along. Part of CG Cookie's Classics archive, this video preserves valuable Blender training for the global community. Discover more tutorials, livestreams, and expert advice on CG Cookie's website and social media platforms.
Syllabus
CGC Classic: Creating a Stylized Dragon Pt.9 (Blender 2.6)
Taught by
CG Cookie