Learn to model a realistic baseball in Blender 2.6 using advanced modifier techniques in this 28-minute tutorial. Master the mirror, array, and shrinkwrap modifiers to create the distinctive stitching and curved surface of a baseball. Follow along with instructor David Ward's step-by-step guidance, with source files available for download. Part of CG Cookie's Classics series, this archived tutorial offers valuable 3D modeling skills for Blender enthusiasts of all levels.
Overview
Syllabus
CGC Classic: Creating a Baseball (Blender 2.6)
Taught by
CG Cookie