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This course focuses on designing and implementing a Physical Units Library for C++ with an emphasis on utilizing new C++20 features. The learning outcomes include understanding the challenges, design tradeoffs, and potential solutions in creating the library, as well as leveraging class types as non-type template parameters, class template argument deduction rules, and concepts to constrain template types. The course aims to equip learners with the skills to develop and maintain C++ code efficiently, with a focus on code performance, low latency, stability, and security. The teaching method involves a lecture format with insights from an experienced software architect and C++ expert. This course is intended for C++ developers interested in modern C++ practices, code optimization, and leveraging new language features to enhance their projects.