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Learn how to create higher quality normal maps using XNormal in this 25-minute tutorial. Explore the advantages of XNormal over Blender's internal baking system, including its wider range of options and cage baking capabilities. Discover the process of preparing low and high poly models for baking, and learn to create a cage mesh using the Displace modifier for more accurate results. Master key concepts such as normal map types and mesh-specific requirements to enhance your 3D modeling and texturing skills.