Learn how to create a versatile grid building system in Unity for city-builder, RTS, factory automation, and survival games. Explore essential concepts including grid creation, building types, directional placement, rotation, and offset arrays. Follow along with step-by-step instructions to implement this foundational system that can be adapted for various game genres. Gain insights into making your project more designer-friendly using Scriptable Objects and discover tips for modifying game object transform pivots.
Overview
Syllabus
Intro
Making the Grid
Building Types
Building Direction
Rotation
Rotation Offset
Array
Demo
Taught by
Code Monkey