Overview
Join Yacht Club Games programmer David D'Angelo in a 31-minute Q&A session from the 2021 GDC Showcase as he shares insights on developing Cyber Shadow and the Shovel Knight series. Gain valuable knowledge about game development processes, including creating engaging movement mechanics, effective level design, software development practices, team structure, and tools used. Learn from D'Angelo's experience on topics such as advice for new developers, funding strategies, design constraints, and the hiring process at Yacht Club Games. Discover his thoughts on favorite SNES games, coding challenges, and future projects. Explore the inner workings of a successful indie game studio and gather practical tips for aspiring game developers.
Syllabus
Intro
How Yacht Club Makes Games
Creating Good Movement
Level Design
Software Development
Team Structure
Tools
Advice for new developers
Resources
Funding Shovel Knight
Favorite SNES game
Favorite and least favorite part of code
Design constraints
Smash
Shovel Knight
Hiring Process
Future Projects
Taught by
GDC