Overview
Syllabus
Explaining the rules
Rolling the dice
Working with creative constraints
It's a diamond robot, I can feel it!
Designing the legs
Technology inside the diamond
Stealing from myself
More diamond robot technology
More leg design
Finding diamond symmetry
Making cute lil' diamonds
Assigning the accent color
Figuring stuff out
The rig works!
Animating the body
Animating the legs
What does this robot even want?
Trying to make it come alive
Making the mirror
Brainstorming the scene
Making jewelry I won't use
Finding and importing assets
Making jewelry I will use
Lighting begins!
Diamond reparation
Sticking to the rules
Camera depth of field
Tweaking the ground material
The camera is a character too!
First still render
Reflecting on color reflections
Tweaking the animation
Exponential glare node setup
This usually works, I swear!
Exponential glare demo
Drinking glass speedrun
Modeling more scene details
Reviewing the preview render
Further animation tweaks
Cycles X is amazing
Adding some textures
Creating custom vintage bokeh
Taking my hands off!
The final result
HDR upgrade
Taught by
Polyfjord