Overview
Explore ARKit's plane detection and light estimation capabilities in this 30-minute tutorial. Learn to detect plane surfaces, place objects on them, and simulate realistic lighting effects on 3D objects. Dive into properties, scene light nodes, render notes for anchors, and creating plane geometry. Master hit testing techniques to add nodes at specific locations. Join a supportive Slack community, access additional resources, and elevate your augmented reality development skills with practical, hands-on guidance.
Syllabus
Intro
Recap
Slack Community
Project Overview
Properties
Plane Detection
Light Estimation
Default Lighting
Scene Light Node
Render Note for Anchor
Initializing Notes
Creating Plane Geometry
Creating Plane Node
Append Plane Node
Add Node at Location
Hit Test
Taught by
Brian Advent