Overview
Explore the intricate process of creating the mechanical beasts in Horizon Zero Dawn in this 2018 GDC session. Delve into Guerrilla Games' journey from pre-production and prototyping to the final polish of characters, as Richard Oud reveals the team's approach to reference, motion style, workflow, animation-tech, and AI behavior. Gain insights into the challenges and solutions encountered while bringing these unique creatures to life, and learn valuable techniques applicable to character animation in game development.
Syllabus
Animation Bootcamp: Bringing Life to the Machines of Horizon Zero Dawn
Taught by
GDC