Overview
Dive into the creative process behind Marvel's Spider-Man: Miles Morales in this 30-minute AMA session from the 2021 GDC Showcase. Brian Horton, Creative Director at Insomniac Games, answers questions about the game's development, covering topics such as the differences between Miles Morales and Peter Parker, development timeline, seamless parity, and the pillars of the game. Explore the incorporation of diversity and ASL in the game, gain insights into a typical day during development, and learn about the engine evolution from PS4 to PS5. Discover how the team balanced animation, crafted cinematic experiences, and approached working with an established IP. Gain valuable knowledge about game development, creative direction, and the challenges of creating a highly anticipated sequel in the Spider-Man franchise.
Syllabus
Intro
Introduction
Miles Morales vs Peter Parker
Development Length
Seamless Parity
Pillars
Diversity
ASL
Typical Day
Engine Evolution
PS4 vs PS5
Animation Balance
Cinematic Experience
Chasing Experience
Working with an Established IP
Taught by
GDC