Explore a 15-minute conference talk from CHI 2024: The ACM CHI Conference on Human Factors in Computing Systems that delves into facilitating process reflection in gameplay through a novel spatio-temporal visual system. Learn about the development of an innovative visualization tool designed to help students reflect on their game-based learning experiences and analyze peer strategies in educational games. Discover how researchers employed a Design-Based Research approach and UX design methods to create a system that enables players to gain insights from their own and others' gameplay. Gain valuable knowledge about bridging the gap in research concerning effective data visualization for educational game analytics, and understand its potential impact on enhancing learning outcomes in global classrooms.
Facilitating Process Reflection in Gameplay through Novel Spatio-Temporal Visualization
Association for Computing Machinery (ACM) via YouTube
Overview
Syllabus
"Ah! I see'' - Facilitating Process Reflection in Gameplay through a Novel Spatio-Temporal Visual...
Taught by
ACM SIGCHI