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Explore a groundbreaking study on personalized animated movies for self-reflection presented at the ACM CHI Conference on Human Factors in Computing Systems. Delve into the innovative approach of using Unity to create customized animations based on a week's worth of self-reported mood and behavior data. Discover how these personalized videos compare to non-personalized controls in terms of emotional engagement and encouraging self-reflection. Learn about the potential impact of this method on motivating users to engage in constructive self-analysis of their moods and behaviors. Gain insights into the challenges of presenting and interpreting self-tracking physiological and psychological data, and how narrative-driven animations can address these issues across various cultures and age groups.