Explore engineering techniques for creating stable and robust AI systems in game development through this 30-minute GDC 2019 talk by Havok's Ben Sunshine-Hill. Learn strategies to maintain AI stability and reliability even as project requirements evolve, gaining insights applicable to various aspects of game AI engineering. Discover practical approaches to build resilient AI architectures that can withstand changing development demands and ensure consistent performance in your games.
Overview
Syllabus
A House Built on Sand: Engineering Stable and Reliable AI
Taught by
GDC