Overview
Learn to create a photorealistic 3D wine bottle model using Cinema 4D and Octane Render in this comprehensive tutorial. Master techniques for adding depth, smoothing glass surfaces, extruding glass elements, and reversing normals. Explore advanced concepts such as UV mapping, texturing, and creating specular materials for the bottle and cork. Discover how to add realistic lighting and enhance the overall composition with elements like apples and leaves. Gain valuable insights into product visualization and 3D modeling techniques applicable to various design projects.
Syllabus
Intro
Tutorial
Details
Adding Depth
Smoothing the Glass
Extrude the Glass
Reverse Normals
Bottle No Gloss
Break
Apple
Leaf
UV Mapping
Textures
Cork
Specular Material
Adding Light
Texturing
Taught by
Arthur Whitehead