Overview
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Learn 18 effective techniques to significantly speed up Blender Cycles rendering in this comprehensive 48-minute tutorial. Discover methods for optimizing scenes and reducing render times, including reducing light bounces, utilizing portals, leveraging GPU rendering, adjusting tile sizes, and implementing denoising. Explore advanced strategies such as object instancing, adaptive subdivision, and removing alpha transparency. Gain insights on fine-tuning settings like caustics, strand count, and volumetrics. Master the art of efficient rendering by implementing small performance improvements and enabling Multiple Importance Sampling (MIS). Enhance your Blender workflow and create stunning visuals with improved render speeds.
Syllabus
Intro
Reduce Light Bounces
Use Portals
Use GPU
Change the Tile Size
Reduce Samples
Denoising
Use the Latest Blender Version
Use a different OS
Clamp it
Turn off Caustics
Object Instancing
Adaptive Subdivision
#13 Remove Alpha Transparency
Reduce the Strand Count
Remove Volumetrics
Cut SSS
Enable MIS
#18 Small Performance Improvements
Taught by
Blender Guru