This course is a required course for the major of game design. After learning this course, in addition to the direct development of two-dimensional games, it will also lay the foundation for the following courses such as "Game Engine Principle and Application", "Game Creation".
This course introduces C language programming as the basic content, introduces Windows desktop application development framework, and introduces how to use C language to develop two-dimensional games.
Because the course provides a wealth of C language game development cases, students can master the basic method of C language program development through video course learning, combined with the computer practice questions provided, and can use C language to develop two-dimensional games on Windows platform.
The content of the course is detailed, providing more than 800 minutes of video, including hands-on operation, integrating theory with practice, so that students can master the method of programming with C language, especially game development.