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Wolfram U

Geo Computation Video Class: Wolfram U

via Wolfram U

Overview

How to compute with maps and geographic objects. Learn about using vector maps with coordinate points, tiles, projections and different types of boundaries and labels as well as other components of map objects.

Summary
There are several features and functions in Wolfram Language that allow you to perform computations on maps and geographic objects. This video lesson will explore some of the functions used in geo computation. You will learn about using vector maps with coordinate points, tiles, projections and different types of boundaries and labels as well as other components of map objects. Examples will also demonstrate the geometry behind vector maps and geo primitives.

Featured Products & Technologies: Wolfram Language, Wolfram Notebooks


You'll Learn To

Use functions like GeoPolygon and GeoBoundary with vector geo primitives
Draw custom boundaries on maps with the GeoPath function
Merge tiles at different zoom levels into vector maps
Prioritize and place different types of map labels
Specify shading and segment shapes in map boundaries
Identify the components that make up vector map objects
Perform better topological computations on special regions like Antarctica

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