What you'll learn:
- All downloadable code updated for Unity 6
- Learn unit testing & TDD fundamentals
- Create new Unity projects with confidence, performance, and scalability
- Avoid the common pitfalls with creating, maintaining, and scaling Unity projects
- Plan & create consistently clean code
- Reinforce knowledge with assignments
- Go deep, included Unity 6 projects
- Get your game-dev dream job!
Welcome to Unit Testing For Unity!
UNITY 6:
Course Content:These lessons apply to current and future versions of Unity 6
Course Downloads:All downloadable source-code has been updated to Unity 6
CAPTIONS:
• English: All videos have English subtitles. (Audio/Video/Text Content is in English)
• French: Toutes les vidéos sont sous-titrées en Français. (Audio/Video/Text Content is in English)
• Portuguese: Todos os vídeos têm legendas em Português. (Audio/Video/Text Content is in English)
• German: Alle Videos haben Deutsche Untertitel. (Audio/Video/Text Content is in English)
• Spanish: Todos los vídeos tienen subtítulos en Español. (Audio/Video/Text Content is in English)
• Turkish: Tüm videolar Türkçe altyazılıdır. (Audio/Video/Text Content is in English)
We all start projects with the best of intentions. But during development we often find our projects do not meet our expectations for organization, scalability, and for our quality of life as developers.
This course gives you the training to create and maintain robust Unity classes and architectures.
FEATURES:
Rockstar content - Everything you DO need. Just the most relevant, powerful info!
Punk-rock editing - Nothing you DON'T need. No "ums", no waiting, no fluff!
BENEFITS OF UNITTESTING:
Early Bug Detection - Running unit tests after every build helps in identifying any breakage at the earliest possible instance, saving time and resources
Refactoring Confidence - With a comprehensive suite of unit tests, developers can refactor code more aggressively and with assurance, knowing tests will reveal any introduced errors
Better Design -Writing unit tests forces developers to consider the modularity and structure of their code, often leading to better-designed and more maintainable software
BENEFITS OF TEST-DRIVEN-DEVELOPMENT (TDD):
Improved Code Quality - TDD encourages simple designs and inspires confidence, as code changes are verified by tests frequently
Documentation Benefit - Tests written in TDD can serve as a form of documentation, showing how the system is intended to behave
Reduction in Errors - TDD typically results in a lower bug density in production, as tests are written before the code that must pass them
TAKEAWAY:
After this course you will be confident to design and develop well-designed and tested Unity classes. Learn to write robust C# code that your team will be proud of.
INCLUDED SECTIONS:
Course Introduction - Set the vision and goals for the course. Learn the many benefits of MVC architecture for your projects
Unity Overview - Review the popularity and power of Unity as a game engine. Discuss the structure of the systems within and how MVCarchitecture is a welcome addition
Unit TestingFundamentals - We'll add the power of Unit Testing and Test-Driven Development ( TDD ). With this training you will naturally produce cleaner, more readable, and manageable code
Unit TestingWorkshops - Take the fundamentals and apply them through a series of isolated demos. Each demo has production code, edit-mode tests, and play-mode tests. Perform assignments based on what you have learned
Unit TestingLessons - Dive deep into the art and science of Unit Testing. Get the theory, apply the practices, and explore topics including "Pure Functions" & "Test Doubles"
Unit Testing with CI/CD - Master continuous integration, continuous deployment. Learn the benefits and complete the setup for your project
And More!
INCLUDED UNITYC# SAMPLE PROJECTS:
1. Math System - A simple calculator without a rendered view. This is a great place to learn the fundamentals of testing without the complications of Unity MonoBehaviours or rendered graphics
2. Data Loader Basic - Learn how to handle async/await operations and test for robust results
3. Data Loader Advanced - We create more stability and confidence with C# code refactors
4. Character Basic - A game character that moves with user input. Add Unity MonoBehaviours and rendered graphics to the challenges of testing. Learn to master the challenges
5. Character Advanced - A game character that moves with user input. Learn to test asynchronous methods such as multi-frame movement
6. Character Physics - A game character that uses physics. Learn to isolate dependencies and refactor systems efficiently
7. Testing Prefabs - Full demo
8. Testing Scenes - Tips and tricks
Plus More!
INCLUDED ASSETS:
SectionVideos - High-quality HD video content covering all course topics
SectionSource Code- Full C# scripting and complete Unity projects included for download
SectionChallenge Assignments - Expand your knowledge with practical, relevant coding trials
SectionQuiz - Ensure you digested all vital info before moving forward
WHY LEARN UNITY?
Unity is a versatile game engine which can be used for creating simulations, prototypes, and games
Over 70% of the top1000 mobile games are created using Unity Technology
Deploys to PC, Xbox, PlayStation, iOS, & Android, WebGL, AR/VR, and more!
WHY LEARN UNIT TESTING?
1. Accelerate new features - With testing, developers focus on a small batch of code at a time, not moving on to the next bit until they are done with their batch. This gets results
2. Level-up your maintenance - With Test-DrivenDevelopment ( TDD ), developers naturally produce cleaner, more readable, and manageable code
3. Fail fast &Communicate clearly - Get feedback quickly and improve your solutions. Leave a legacy of unit testing in your codebase which will serve as the best, living documentation
WHY LEARN WITH SAMUEL ASHER RIVELLO?
Sam is a Unity Certified Developer with over 20 years of experience creating games and teaching software design
Sam empowers game teams with custom editor tooling for improved workflows ( Game Design, Level Design, 3D Modelers, 3D Animators )
Sam is an author and editor, including Adobe, Future Publishing UK, Packt Publishing, and O’Reilly
WHY WAIT?
Avoid the common pitfalls with creating, maintaining, and scaling your Unity classes
You can't afford NOT to use Unit Testing and Test-Driven development on your projects
Let's do this!