What you'll learn:
- How to install UE5
- How to navigate the engine, and edit levels
- How to import custom objects, Quixel Megascans, and marketplace assets
- How to use sequencer
- How to use all the fundamental cinematic tools in the engine
- How to animate a full cutscene
- How to add extra effects like camera shake, particles, character animation, and transitions
- How to activate your cinematics as cutscenes in your game
If you're a game developer looking to level-up your cutscenes, or an animator wanting to learn real-time animation in Unreal Engine 5, then you're in the right place!
In this course I'll teach you everything you need to know to create cinematic animations in Unreal, by taking advantage of the many tools provided in the engine, and then walk you through the entire process of creating an awesome cutscene!
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If you don't have any experience in Unreal Engine 4, or 5, I've got you covered! I've dedicated part of this course to teaching the basic knowledge needed to complete this course. You'll learn how to install the engine, how to add objects to your new projects, and even how to navigate the engine and edit levels!
Once you learn the basics, or if you already have some experience, we'll hop into learning all of UE5s cinematic tools! I'll teach you how to use the Cinematic camera, which is created to simulate a real movie camera, as well as the virtual rail rig, and crane rig tools to achieve realistic and professional camera movement.
After learning those tools, we'll animate our cameras to create a full 4 shot cutscene using all the different animation methods. We'll edit all our shots together, then add camera shake, activate particle simulations for added detail, add multiple sound effects, as well as play and blend character animations to bring our cutscene to life.
I'll even show you how to activate and manipulate your cutscene using Blueprint visual scripting!