What you'll learn:
- Create 2d game caracters with Inkscape
- Evluate the final character design
- Prepare the character for animation
-- UPDATE - Warrior girl character blueprint added upon request!
What makes a good game?
A good game needs a great story. It needs nice overall graphics. Engaging gameplay.
And it also needs well designed characters!
This course is exactly about that! When you are developing your own game, and you are not a designer, you will find creating a hero for your game challenging!
During the course we learn
the theory of character design
what makes a good character
my 6 step character design method
to create a character sheet
to prepare our characters for animation
to animate our characters
And we will do all this in Inkscape, this epic free software! It is a very versatile vector tool, which makes designing characters much more easier and faster!
Apart of the above, I will share character blueprints with you! These are showing how I design a character with Inkscape from scratch. We practice different skills with each character. We create character sheet from one, and basic animation from the other.
The characters we will create:
a simple and cute robot character - great for kids
a black ninja warrior - simple and smooth
a heavy rpg warrior - a real tank!
a fantasy skeleton warrior - cute but deadly
NEW! a warrior girl - ready to fight!
Your task will be to practice and create character sheet and basic animation for all the characters, or your very own game hero/enemy!
I will also share tips and tricks in the course. In these short lessons I usually want to help you to work faster and create better designed figures.
Mind that this is only the first version of the course! I will add several new character blueprints - and listen to the need of my students - and I will keep the course updated.
I don't want to talk about myself. If you want to know me better, read my instructor bio. But I can tell you one thing: I am here to teach. When you ask me, I will help and will find a solution to your problem the best I can!