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ABOUT THE COURSE: In an era where engagement and interactivity are key to effective learning and productivity, our proposed Massive Open Online Course (MOOC) on "Games and Gamification for Learning" aims to revolutionize traditional education. This course is designed to provide a comprehensive understanding of how game principles and gamification strategies can be leveraged to enhance educational experiences in classrooms.The course's primary purpose is to equip educators with the tools and techniques needed to integrate game-based learning and gamification techniques into their teaching and training methodologies. By embracing the principles of play, competition, and rewards, participants will learn to create dynamic, immersive learning environments that captivate audiences and drive meaningful outcomes.INTENDED AUDIENCE:The intended audience includes teachers from middle school onwards up to PG faculty in colleges. Another section includes students who have done class 10 and above until PG students.This course is about making teaching interesting using games and both teacher and learner have roles to understand and contribute to this process. Hence teacher-student combinations would also hugely benefit from this course.PREREQUISITES: Anyone who has completed senior secondary school (Class 10) can take up this courseINDUSTRY SUPPORT: Gamification is increasingly becoming popular and adopted in many industries. This course can help get the learner get foundation of concepts in building gamified training materials.