This class will cover some of the most common yet tricky textures to render in ink.
We'll tackle hair, skin, scales, clothing and feathers. Using a single sketch, we’ll cover as much ground as possible so that you walk away with some new tips and techniques that you can apply to your own illustrations.
I’ll be working in Photoshop, but you can work in any other digital program, or even traditionally, because the techniques will still apply.
For the class project, you'll create a character that has at least 3 different textures on his/her body. Since I’ve provided the same sketch that I was using throughout the class, you have the option to follow along as you watch, immediately applying the techniques yourself. Class finished, project finished at the same time :)
This class is geared toward beginners or anyone who wants to pick up a few different techniques they can add to their toolbox.