Hello! My name is Manning Moore! In this class, we will go over the basics of how to bring 3D elements into a 2D live action scene. We go through 3D tracking a shot, animating 3D objects and compositing all of the elements together to look realistic.Â
This class is aimed more towards beginner to low intermediate compositors and animators. I will be using After Effects and Cinema4D and my compositor and 3D modeling and animation software, along with Octane as a renderer. There are plenty of free programs out there that can accomplish everything that we do in this class. Blackmagic Fusion, Hitfilm and Natron are all great compositors that are free. Blender 2.8 is an amazing free 3D program as well.Â
Bring 3D models into live action environments!
- [Section] 3D track footage
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- Apply 3D camera tracker After Effects
- Setting up composition in after effects and applying the 3D camera tracker effectÂ
- Clean up camera track
- Going through the camera track and cleaning it up to be more accurate
- Prep and export to Cinema4D
- Set up solids to match the walls and ground in scene. Export to cinema4d
- Apply 3D camera tracker After Effects
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- [Section] Animate and Render
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- Import 3D object
- Importing and setting up object to the scene
- Animate object
- Dynamically animate object in scene
- Prep and render animation
- Set up render passses and render settings
- Import 3D object
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- [Section] Compositing
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- Setting up render passes
- Going over setting render passes and what each can do to help with compositing
- Color matching to scene
- Covering curves adjustments, color overlays and matching highlights, shadows and midtones to the original shot
- Adding and matching grain
- Adding grain back into the render to match the live footage
- Color grading
- Final coloring to bring down shadows and up highlights
- Setting up render passes