Introduction to the design and development of video games. Focuses on the elements that make computer games compelling and the basics of game mechanics and environments to their stories and social experiences. Covers industry workflow from theories and practices to a hands-on AAA game engine. No programming experience is necessary.Hours: 90 (36 lecture,54 lab)Transfer Information: CSU Transferable, UC TransferableSBCC General Education: NoneGrading Options: Pass/No Pass or Standard Letter