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Pluralsight

Conceptualizing 3D Horror Models in ZBrush

via Pluralsight

Overview

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Knowing how to create scary creatures is a must in the film/game industry. You'll learn how to come up with creature ideas, sculpt/texture them, and finally shade and light them. Required software: ZBrush, Photoshop, Keyshot, Alien Skin Exposure X.

Horror is one of the most popular genres in the film/game industry. If you want to learn how to create models perfect for horror movies or games, this is the course for you! This course, Conceptualizing 3D Horror Models in ZBrush, will take you from the inspiration stage to the creation of the model using Zbrush, Keyshot, Photoshop and Alien Skin Exposure X. You will learn how to take inspiration from Lovecraft, Japanese horror, and other sources to create horror models. First, you'll see some references that will help you create a concept that deserves the 'horror' label. Next, you'll get into the actual business of sculpting, texturing, and coloring your concept character. Finally, you'll give life to the concept by utilizing lighting and shading techniques in Keyshot that will give you a fantastic render. By the end of this course, you'll be more experienced with the knowledge and tools you need to create horrifying creatures for your own projects. Required software: ZBrush, Photoshop, Keyshot, Alien Skin Exposure X.

Syllabus

  • Course Overview 1min
  • Gathering Ideas: Description of Reference and Conceptual Image 16mins
  • Basic Sculpting 27mins
  • Mid Resolution Sculpting 35mins
  • High Resolution Sculpting & Preparing the Creature for Texturing 39mins
  • Texture Coating & Basic "Airbrush Maquette" Coloring 42mins
  • High Resolution Texturing 56mins
  • Lighting, Shading, and Rendering in Keyshot 57mins

Taught by

Fabrizio Bortolussi

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