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Pluralsight

Unity Materials Fundamentals

via Pluralsight

Overview

Using Plurlasight Unity 3D tutorials will give you the best and most useful information on how to fully utilize the Unity 3D game engine.

Have you ever wanted to make your 3D assets really look like the materials that you are texturing them to be? If you are tired of all of your assets looking flat and plastic, then this is the course for you. This course, Unity Materials Fundamentals, will walk you through the different material settings in Unity that are available within the Physically Based Shading materials in Unity. You will explore what each of the map types are and how they change the overall look of your asset. You will learn how different shader types change the options available to you and how it will allow you to find the look you are after. Finally, you will learn the importance of materials, textures, shaders, emissive textures, and lighting; and see how they work together to create your final look. Throughout the entire course we will be reinforcing the importance of referencing concept art and collecting real world reference images as guides to our final result. Software Required: Unity.

Syllabus

  • Course Overview 1min
  • Looking at Unity's PBS Material Editor 16mins
  • Exploring Maps and Map Channels 54mins
  • Standard Metallic and Standard Specular 27mins
  • How to Make the Different Map Types 34mins
  • Looking Ahead to What's Next 4mins

Taught by

Christopher Pellow

Reviews

4.3 rating at Pluralsight based on 75 ratings

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