Substance Designer is being widely adopted by almost every AAA studio across the world. In this course, Substance Designer Fundamentals, you'll learn the most important fundamental basics of Substance Designer, creating a fully procedural tileable brick material. First, you'll explore how to set up a new project using templates. Next, you'll discover the most important nodes while creating your brick material. Then, you'll learn how to optimize your graph to be used in other applications. Finally, you'll cover exporting and saving out your textures. By the end of this course, you'll be comfortable navigating around Substance Designer and using the node based system while having made your very first material. Software required: Substance Designer 5/6.
Overview
Substance Designer is being widely adopted by almost every AAA studio across the world. In this course, Substance Designer Fundamentals, you'll learn the most important fundamental basics of Substance Designer, creating a fully procedural tileable brick material. First, you'll explore how to set up a new project using templates. Next, you'll discover the most important nodes while creating your brick material. Then, you'll learn how to optimize your graph to be used in other applications. Finally, you'll cover exporting and saving out your textures. By the end of this course, you'll be comfortable navigating around Substance Designer and using the node based system while having made your very first material. Software required: Substance Designer 5/6.
Syllabus
- Course Overview 1min
- Getting Started and Graph Set Up 11mins
- Base Material Creation Using Patterns 15mins
- Using Noise and Filters to Create Damage and Detail 14mins
- Creating the Color Map 17mins
- Commenting Our Graph and Creating Variation with Parameters 9mins
- Saving, Exporting, and Course Finish 9mins
Taught by
Karen Stanley