Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

Sketch Fundamentals

via Pluralsight

Overview

From traditional creatives to seasoned developers, understanding and creating user interfaces is a hugely valuable skill to have, and Sketch is leading the way in this burgeoning industry.

In recent years, user interface design has exploded into the forefront of the creative industry, and there has never been a more easy or valuable (read: lucrative) time to dive in. New tools have sprung up to help designers get up and running quickly, and Sketch has lead the charge in revolutionizing the industry. In this course, Sketch 55 Fundamentals, you will learn about all the features Sketch has to offer. First, you will learn about designing layouts and creating interactive prototypes. Then, you will explore exporting production-ready assets. Finally, you will discover how to harness the power of reusable components, and how to work with shared libraries in teams. Once you’ve finished this course, and have gotten a taste for how smooth user interface design has become, you will wonder why you hadn’t picked up these skills earlier; no matter the platform you’re interested in becoming a professional in, from mobile apps, to web design, and even gaming UI! Software required: Sketch 53+.

Syllabus

  • Course Overview 1min
  • A Primer on Sketch and Its Interface 12mins
  • Creating and Modifying Basic Vector Shapes 14mins
  • Adding Objects and Saving Presets 17mins
  • The Backbone of Sketch: Symbols 14mins
  • Prototyping and Previewing Your Designs 16mins
  • Using Libraries and Exporting Your Files 17mins

Taught by

Trevor Wernisch

Reviews

4.6 rating at Pluralsight based on 20 ratings

Start your review of Sketch Fundamentals

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.