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Pluralsight

Creating a Photorealistic Female Character in ZBrush and 3ds Max

via Pluralsight

Overview

In this tutorial, you will learn the process of character texturing. Software required: ZBrush 4R6, 3ds Max 2012, Photoshop CS3, TopoGun, and MARI 2.0.

In this tutorial, you will learn the process of character texturing. We will discuss how you will be able to create multiple instances and objects and how they merge together using multiple software. We will discuss the process of painting skin, and texturing and lighting setup using various software and techniques. Software required: ZBrush 4R6, 3ds Max 2012, Photoshop CS3, TopoGun, and MARI 2.0.

Syllabus

  • Introduction and Project Overview 1min
  • Creating a Photorealistic Female Character in ZBrush and 3ds Max 173mins

Taught by

Ruben Karamanites

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