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Pluralsight

Particles in NUKEX

via Pluralsight

Overview

Learn how to create amazing particles systems in NUKEX. Throughout this course you will build a shot from scratch while going through the most important nodes and knowledges regarding particles. Software required: NUKEX.

In this NUKE tutorial, we will learn how to use the particle system in NUKEX. Having particles directly inside our compositing package gives us an incredible new tool set for creating effects and integrating elements like never before. We will start by looking at the particle presets and how we need to work in NUKE when using particle nodes. From there, we'll begin with the particle emitter node, which is responsible for creating initial particles. After that, we will learn how to control our particles with basic 3D geometry in the particle bounce node. For most of our particle movement we'll use nodes that mimic natural forces like wind, gravity, turbulence, vortexes, and drag. After we have our particles moving nicely, we can change their properties over their lifespan using the particle curve node. To gain a higher level of control, we will use conditions, regions, and particle channels to limit the effects of our various particle nodes. Finally, we'll learn how to create particles from other particles and use expressions to control our particles at the base level. Software required: NUKEX 6.3v6.

Syllabus

  • Course Overview 1min
  • Setup of Your First Particle System 27mins
  • Expressions, ParticleCurves, and Turbulences 22mins
  • Create a 3D Floating Dust Particle System 26mins

Taught by

Florian Girardot

Reviews

4.5 rating at Pluralsight based on 22 ratings

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