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Pluralsight

Modeling For Dynamics In Houdini and Maya

via Pluralsight

Overview

In this series of tutorials, we'll examine workflows for preparing geometry for dynamic simulations. Software required: Houdini 14 and Maya 2015.

In this series of tutorials, we'll examine workflows for preparing geometry for dynamic simulations. We'll use various modeling techniques to create fast and efficient collision geometry from high resolution models in both Houdini and Maya. We'll create custom tools in Houdini that can be used in a number of various situations while working through real world scenarios and learn how to leverage these tools right within the Maya interface using Houdini Engine for Maya. Software required: Houdini 14 and Maya 2015.

Syllabus

  • Introduction and Project Overview 1min
  • Modeling for Dynamics In Houdini and Maya 73mins

Taught by

John Moncrief

Reviews

4.8 rating at Pluralsight based on 13 ratings

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