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Pluralsight

Simulating Interactions Between Skin and Blood in Maya

via Pluralsight

Overview

Learn techniques to enhance your character animations with realistic skin and blood simulations in Maya 2016. Software required: nCloth, Bifrost, Maya 2016.

This course will teach you to use Maya to simulate violence and damage on a zombie character. You'll learn to use pre-scored geometry and use the character as a fillable container, and use nCloth to simulate skin, Bifrost liquid to simulate blood, and get the two tools to interact with one another inside Maya. By the end of this course, you'll understand how to use skin and blood simulation in a variety of scenarios for your characters. Software required: nCloth, Bifrost, Maya 2016.

Syllabus

  • Course Overview 0mins
  • Zombie Basics 47mins
  • Head Smashing 37mins
  • Squashing a Zombie 21mins
  • Ripping a Zombie Apart 36mins

Taught by

Todd Palamar

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