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Pluralsight

Maya Shading and Texturing Fundamentals

via Pluralsight

Overview

Shading and texturing are critical skills when it comes to taking a finished model and creating a polished, realistic render of the asset. This course will teach you the fundamentals of shading and texturing in Maya. Software required: Maya 2017.

When you're finished creating that amazing model in Maya, the next step is to create shading and possibly apply textures to the asset. In this course, Maya Shading and Texturing Fundamentals, you'll be introduced to this process, which centers around the concept of a creating and using a shading network. First, you'll start by learning how to create and work with these shading networks in Maya's Hypershade. From there, you'll discover how you can incorporate textures into your shading networks. Finally, you'll take a look at some unique situations where a shading network can help find a solution. After completing this course, you'll be ready to dive in and begin creating shading networks for your own assets. Software required: Maya 2017.

Syllabus

  • Course Overview 1min
  • Shading Networks and the Hypershade 35mins
  • Working with Shading Network Connections 69mins
  • Using Textures with Shading Networks 80mins
  • Solving Unique Shading Problems 45mins

Taught by

Eddie Russell

Reviews

4.8 rating at Pluralsight based on 44 ratings

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