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Pluralsight

Maya nParticle Fundamentals

via Pluralsight

Overview

Maya's nParticle System is a very powerful and easy to use simulation system that can be used for countless different effects. This course will introduce users to the basic functions and tools found within the nParticles toolset. Software required: Autodesk Maya 2017.

The nParticle System is an easy to use simulation system that can prove to be a very valuable asset to you. This course, Maya nParticle Fundamentals, will introduce you to the basic functions and tools you'll find when working within the nParticles toolset. First, you'll learn about working with Emitters, Particle Nodes, Fields, Colliders, and the Nucleus Solver. Next, you'll explore multiple particle types including point, ball, cloud, and water particles. Multiple rendering methods will be discussed including using Arnold and the Maya Hardware Renderer. Finally, after the basics have been covered, you will produce a project to showcase everything you've learned about the nParticle pipeline. By the end of this course, you'll know how to use Maya's nParticle System to create a huge variety of simulations. Software required: Autodesk Maya 2017.

Syllabus

  • Course Overview 1min
  • Introduction to nParticles 74mins
  • Working with Point Particles 72mins
  • Working with Ball Particles 59mins
  • Working with Cloud Particles 40mins
  • Working with Liquid Particles 38mins
  • Creating an Energy Blast Effect Using Maya nParticles - Part 1 62mins
  • Creating an Energy Blast Effect Using Maya nParticles - Part 2 57mins

Taught by

Peter Gend

Reviews

4.9 rating at Pluralsight based on 51 ratings

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