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Pluralsight

Animating a Walk Cycle in Maya

via Pluralsight

Overview

Animating a walk cycle is a core skill that all animators need to master. This course will teach you how to approach the building and refining of a walk cycle in Maya.

Have you ever tried to animate a character walking, but the result wasn't moving correctly, and you didn't know how to fix it? If so, this course, Animating a Walk Cycle in Maya, is the perfect course for you because you will learn how to plan, block in, and complete a walk cycle. First, you will learn and create the major key positions of a walk. Next, you will add breakdown positions to control spacing and weight, and add drag and overlapping action. Finally, you will clean up and refine the animation using the graph editor. When you're finished with this Maya course, you will not only know how to create a walk cycle but also how to identify problems with the animation and correct them. Software required: Maya 2018.

Syllabus

  • Course Overview 1min
  • The Walk Formula and Project Setup 14mins
  • Creating the 4 Key Poses of the Walk 52mins
  • Hips and Legs - Completing the Animation 49mins
  • Cleaning up the Upper Body 84mins
  • Translating the Walk Through Space 11mins

Taught by

Brett Vanderkist

Reviews

4.5 rating at Pluralsight based on 17 ratings

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