Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

Kit Bashing Game Assets to Speed Up Workflows in 3ds Max & Unity

via Pluralsight

Overview

In this 3ds Max and Unity tutorial we'll learn how to organize our assets and establish a kit bashing pipeline within 3ds Max. Software required: 3d Max 2015, Photoshop CS6, Unity 4.5.

In this 3ds Max and Unity tutorial we'll learn how to organize our assets and establish a kit bashing pipeline within 3ds Max. We'll explore ways to speed up rendering time in V-Ray using Solid Rocks, look at Material Preset Pro created by Siger Studio and investigate Open Subdiv Modeling. By the end of this 3ds Max and Unity training you'll know what it takes to create high res assets and rip those down to textures that then can be applied to an environment provided to you by Camouflaj. Software required: 3d Max 2015, Photoshop CS6, Unity 4.5.

Syllabus

  • Introduction and Project Overview 1min
  • Kit Bashing Game Assets to Speed Up Workflows in 3ds Max and Unity 191mins

Taught by

Stephen Hauer

Reviews

Start your review of Kit Bashing Game Assets to Speed Up Workflows in 3ds Max & Unity

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.