Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

Introduction to Dynamic Oceans in Houdini

via Pluralsight

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
This series of Houdini tutorials explores the many different techniques used in Houdini's OceanFX toolset. Software required: Houdini 14.

This series of Houdini tutorials explores the many different techniques used in Houdini's OceanFX toolset. We'll get started by using the shelf tools, but almost instantly dive deeper into those networks; discussing the details of the nodes at the heart of the OceanFX toolkit, the Ocean Spectrum and the Ocean Evaluate. We'll learn how to set up a quick iterative rendering process for tweaking the look of ocean shaders, then see how to track an object with a fluid tank, which allows us to create large ocean scenes with minimal simulation time. We'll examine the whitewater simulator and see how to effectively integrate elements like spray, foam, and bubbles into our oceans. This series of lessons was developed for an artist with a solid understanding of basic 3d concepts, a familiarity with the Houdini User Interface, and a basic knowledge of Houdini fluids. If you're completely new to Houdini fluids, you can get up to speed quickly by FIRST watching the "Introduction to Fluid Simulations in Houdini" course. Simulating large oceans has always been a challenge for visual effects artist, but Houdini's OceanFX Toolkit makes the process fun and produces great results. Software required: Houdini 14.

Syllabus

  • Introduction and Project Overview 1min
  • Introduction to Dynamic Oceans in Houdini 112mins

Taught by

John Moncrief

Reviews

4.8 rating at Pluralsight based on 12 ratings

Start your review of Introduction to Dynamic Oceans in Houdini

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.