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Pluralsight

Getting Started with Fusion 360 Surface Modeling

via Pluralsight

Overview

This course will cover what you need to know when getting starting with surface modeling in Fusion 360; from the basics of working in the Patch Workspace, to creating complex Sub-D Forms. Software required: Autodesk's Fusion 360.

Have you ever struggled to create complex Class-A surfaces in SolidWorks or Inventor? Getting your complex surfaces to do what you want as a designer can often be frustrating. This course, Getting Started with Fusion 360 Surface Modeling, will first cover the patch and sculpt workspaces. Next, you'll learn some best practices with Surfacing as well as the limitations so you don't design yourself into a corner. Finally, this course gives you strategies for manufacturing parts with complex surfaces. After completing the course, you'll be comfortable tackling even the most complicated Surfacing Designs. Software required: Autodesk's Fusion 360.

Syllabus

  • Course Overview 1min
  • Overview 15mins
  • Hair Dryer Geometry Creation 44mins
  • Sub-D Geometry Creation 28mins
  • Sub-D and Patch Geometry 22mins
  • Conclusion 11mins

Taught by

Matt Perez

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