Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

Developing a Workflow for Rendering Fur in V-Ray

via Pluralsight

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Throughout these lessons, we'll learn how texture maps are driven to stylize fur, how to paint maps, and also how to optimize settings while rendering V-Ray fur. Software required: Maya 2012, NUKE 7.0v6, V-Ray.

Throughout these lessons, we'll learn how texture maps are driven to stylize fur, how to paint maps, and also how to optimize settings while rendering V-Ray fur. We'll start by going over basic parameters within the fur tool then continue with discussing the Vertex Paint tool, paint density maps, generate length maps, form thickness maps, produce gravity and bend maps, set up lighting and material shader, and finish with rendering and compositing our final image. By the end of the course you should have a strong understanding of a V-Ray fur workflow. Software required: Maya 2012, NUKE 7.0v6, V-Ray.

Syllabus

  • Introduction and Project Overview 1min
  • Developing a Workflow for Rendering Fur in V-Ray 98mins

Taught by

Shane Simpson

Reviews

Start your review of Developing a Workflow for Rendering Fur in V-Ray

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.