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Pluralsight

Designing a Sea Creature in ZBrush

via Pluralsight

Overview

Throughout this ZBrush tutorial, we'll gain the knowledge and understanding of character development using a digital pipeline. Software required: ZBrush 4r5, Maya 2015, Photoshop CS6, KeyShot 5.

Throughout this ZBrush tutorial, we'll gain the knowledge and understanding of character development using a digital pipeline. We'll cover conceptualization and what steps should be taken to finalize a model for production purposes. The course consists of designing and modeling a character, then rendering it using ZBrush and Maya. We will use KeyShot and Photoshop along our pipeline as well. Our final model in this ZBrush training will be capable of rigging for animation in film, games, and also prepared for 3D printing. Software required: ZBrush 4r5, Maya 2015, Photoshop CS6, KeyShot 5.

Syllabus

  • Introduction and Project Overview 1min
  • Designing a Sea Creature in ZBrush 419mins

Taught by

Gordon Goane

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