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Pluralsight

Depth-Based Compositing in After Effects

via Pluralsight

Overview

In this course, you will learn how to properly composite footage using Adobe After Effects CC.

In this After Effects tutorial we'll learn how to combine depth maps to create correct layering between two renders. This allows us to split out scenes into multiple render layers while keeping the correct pixels on top. We'll begin the tutorial by taking a look at what is depth-based compositing or layering and why we would want to use it. Then we'll learn about some of the downsides of using this technique. We'll then dive into After Effects and create a matte for our foreground layer using its depth map and the background depth map. We'll then learn how to work with depth maps including combining maps from different scene scales, using depth-based layering to fix interpenetration issues and making depth maps human readable and error-free. Software required: After Effects CS4 and up.

Syllabus

  • Introduction 20mins
  • Preparing Your Project File 12mins
  • Tracking and Masking the Skateboard 44mins
  • Keying, Stabilizing, and Animating Footage 33mins
  • Building the Rear Wheels 23mins
  • Adding the Exhaust Footage 43mins
  • Building the Bottom of the Skateboard 47mins
  • Replacing the Exhaust Port and Foot 28mins
  • Applying Color Correction 26mins
  • Creating the Subject's Shadow 19mins
  • Adding a Shaky Cam Effect 18mins
  • Conclusion 4mins

Taught by

Chad Troftgruben

Reviews

4.7 rating at Pluralsight based on 11 ratings

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