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Pluralsight

Creating Custom Shaders in Houdini

via Pluralsight

Overview

In this Houdini tutorial, we'll explore under the hood of a shading network. Software required: Houdini 15.

In this Houdini tutorial, we'll explore under the hood of a shading network. We'll start by creating our first simple shader from scratch using the basic Surface Model. We'll see how to promote parameters and build an artist friendly user interface for our shader. Next we'll add displacement to our shader and learn how to bring properties from our geometry into the shading network so that we can develop a dynamically changing surface. By the end of this Houdini training, you'll be able to create your own custom shaders. Software required: Houdini 15.

Syllabus

  • Introduction and Project Overview 0mins
  • Creating Custom Shaders in Houdini 82mins

Taught by

John Moncrief

Reviews

4.7 rating at Pluralsight based on 13 ratings

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