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Pluralsight

Blend Shape-based Facial Rigging in Maya

via Pluralsight

Overview

Stay home, skill up! Get FREE access to 7,000+ Pluralsight courses during the month of April. In this series of Maya tutorials, you'll learn production-proven facial rigging techniques for animation. Software required: Autodesk Maya 2015.

In this series of Maya tutorials, you'll learn production-proven facial rigging techniques for animation. We'll start by building a facial skeleton. We'll then cover time-saving binding and weight-painting techniques. From there, we'll begin setting up control objects and Blend Shapes that will allow animators to produce natural and appealing facial expressions while having fun with the control rig. Along the way we'll learn how to attach objects to a deforming mesh, we'll learn how to troubleshoot common issues one might come across during the construction of the rig, and also learn how to script tools using both Python and MEL to improve our efficiency. By the end of this Maya training, you'll be equipped with the knowledge you need to set up your own facial rigs. Software required: Autodesk Maya 2015.

Syllabus

  • Introduction and Project Overview 0mins
  • Blend Shape-Based Facial Rigging in Maya 301mins

Taught by

Delano Athias

Reviews

4.8 rating at Pluralsight based on 20 ratings

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