Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Pluralsight

Adding Keyframe Animation to Motion Capture in Maya

via Pluralsight

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Throughout these tutorials, we'll go through the process of creating custom 3D character animation in Maya to work within established motion-capture clips. Software required: Autodesk Maya 2013.

Throughout these tutorials, we'll go through the process of creating custom 3D character animation in Maya to work within established motion capture clips. We'll discuss the concerns of keyframe 3D animation to be used in tandem with motion capture data, planning the custom animation, and the importance of reference. Next, we'll modify a character rig to be used in conjunction with a motion capture skeleton. Then, we'll create key poses, animating the root and feet, animating the spine and head, animating the arms and hands and doing final polish of the animation. By the end of this tutorial, you'll have a more thorough understanding of how to create a custom, 3D character animation that fits seamlessly with motion capture animation. Software required: Autodesk Maya 2013.

Syllabus

  • Introduction and Project Overview 1min
  • Adding Keyframe Animation to Motion Capture in Maya 123mins

Taught by

Ron Friedman

Reviews

Start your review of Adding Keyframe Animation to Motion Capture in Maya

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.